I'm just teasing. I don't play WOW anymore.
Anyways, biggest differences are:
- Guilds are massive 300+ pips and 2 or 3 daily raids.
- Most raids use bugs for fast progress (i'd say 50% of all bosses bugged in vanila and TBC)
- The average level of PVE players is higher than in EU and US (i cant judge PVP, i suck at it).
- Gold Raids is the most used kind of pugging (if not the only).
- Players reputation is important and good/well known players (JY) will get favored spots in high level raids (even on their ungeared alts).
- The trolling and namecalling is minimal compared to some servers i played in US (maybe the population is more mature).
- Economy is fucked by gold sellers.
- Raid leaders have a weird tendency to take too many healers.
- Most players use cookie cutter builds and are not opened to alternate builds.
- Raid mates sing karaoke on raid voice chat.
- Most players lend characters to their friends and it's hard to know who is playing who (IMO, this is the root of most hacking problems).
I'll post later if i see that i forgot stuff