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WARLORDS OF DREANOR - RELEASE ON 13.11.2014

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 MoP press event

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Urubaen 
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  Tue 20 Mar 2012 - 12:47  #
http://www.wowhead.com/forums&topic=201616

Anything you guys are looking forward to? Perso, I'd really like to see how they changed and made the new BG's. Fast paced is always good. The new factions are interesting as well, not just another boring rep grind!
Cheese 
RaptorRaptor

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  Tue 20 Mar 2012 - 14:38  #
The new Lorewalker and Archeology changes look really cool and I hope its as interesting as I think it can be. From the begining I really liked exploring this game more than others. Having a little backstory made going to the different areas so much more exciting.
Even now I find myself going to wowiki so often not to read up on a boss, but to learn more about the story of some place.

Talk about a spoiler, but THIS: The final patch will be the Siege of Orgrimmar, where everyone unites to take him down.
Makes me SO happy to be Horde again, I guess we were supposed to hate Garrosh, kudos Bliz on doing a good job. Theres really alot of awesome ideas rolling around for Mists.

Still,
I think WoW and QQ merged and spawned a copy of Pokemon.
Even getting a farming mini game... 山口山

My guess is its going to do some very cool things, and maybe have some great content, but I see something like BC where the raid content was great, but many things were very lackluster.
The expansion just wont be able to merge everything together well in my opinion.

I remember so many guilds broke up because right after BC because of Arenas. With easy pvp purples you didnt need the group of freinds for gear. Now there was no one to help you get instance keys, or do cool quest chains, or even raid until long after everything was nerfed.
Why work when points are free...

Urubaen 
AdminAdmin

Posts: 1480
Joined: 2009-02-26
Male Location: London

Character in WOW
Server: 奥特兰克 - CN1(PVP)
Name: Sandre
Guild: TCW

  Tue 20 Mar 2012 - 14:50  #
Cheese wrote:

Talk about a spoiler, but THIS: The final patch will be the Siege of Orgrimmar, where everyone unites to take him down.
Makes me SO happy to be Horde again, I guess we were supposed to hate Garrosh, kudos Bliz on doing a good job. Theres really alot of awesome ideas rolling around for Mists.

In relation to this, some reminded us of Vol'Jin's relation with Garrosh:

some dude wrote:
Orgrimmar is in flames.

Explosions detonate above, and the air is filled with the screams of orcs and men.

The throne room is quiet, as the heroes step forward to face Garrosh Hellscream.

He fights fiercely, facing wave after wave of soldiers as the heroes of the Horde and Alliance work to bring him down.

As he nears defeat, Garrosh screams, spinning his axe and knocking the raid back.

"FOOLS!" he laughs, "you think to challenge me? Son of -"

A single arrow flits from the darkness and strikes Garrosh in the chest. He stumbles, confused and shocked.

He staggers, and drops to his knees.

Vol'jin emerges from the shadows, and quietly chuckles two words...

Told'ja mahn.

I'd love to see this.
StiXx 
NecromancerNecromancer

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  Tue 20 Mar 2012 - 14:57  #
Dota scrapped Sad
wielki 
ImpImp

Posts: 22
Joined: 2012-01-19

  Fri 23 Mar 2012 - 10:34  #
blizz has blizzard dota on the way avanti... dont worry !
and dota2 is out there already, many beta keys being given if u still dont have one Razz
Urubaen 
AdminAdmin

Posts: 1480
Joined: 2009-02-26
Male Location: London

Character in WOW
Server: 奥特兰克 - CN1(PVP)
Name: Sandre
Guild: TCW

  Fri 23 Mar 2012 - 12:44  #
There's a new arena in MoP:
Tolvir Proving Grounds. Another Nagrand Arena remake.

Looking forward to this as well:

Wowhead wrote:
Tillers and Anglers (Artisans): Located in the heartland of Pandaria, these will offer dailies in a 'farmer's market' type setting.
A special perk when gaining reputation with the Tillers is your very own customizable farm. You will be able to acquire livestock, plant fields, and decorate your building as you gain reputation.

And I like the new BG, with the moving carts: Silver Shard Mine. New concept is always good.

Also, some of the Monk's abilities will re-define our CC priority in PvP, notably this:

Wowhead wrote:
Muscle Memory
Available Level 72
Your fighting technique improves over time during combat. Anytime you Jab a target from behind, your chance to critically hit with Jab increase by 1% for 30 sec. This effect can stack up to 100 times.
 

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