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 2.2.0 in US

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dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 15:18  #
Couple of god things in 2.2.0 first of alll we will be able to talk to each other without having to go on skype or ventrillo and easily invite someone to the conversation just by clicking on invite to chat in wow.

About the classes, paladins have been lucky on this patch cos hammer of warth(execution for paladins) will have a cast time of 0.5s(instead of 1.5s) and a global cd of 0.5s(instead of 1.5s)

What about the other classes any mager improvements?

Dilou

Lvl 67 (nearly Angel wings)
black_j 
RaptorRaptor

Posts : 79
Joined : 2007-01-08

Character in WOW
Server: Bronzebeard 山丘之王
Name: Akatosh
Guild: The Foreigners

  Thu 27 Sep 2007 - 15:56  #
Voice chat doesnt seem to be working on my server but i havent bothered trying to make it work...dont want to hear kiddy voices. anyway the major revamps are coming in 2.3 not this 2.2 patch: i play a shaman on barthilas and they are getting a nice buff. here they are, from blue posts although they said they may change:

This is a compiled list of all current known changes. These are subject to change at any time.
ADDED A SECTION AT THE BOTTOM FOR SEASON 3 ARENA INFORMATION. THIS HAS NOTHING TO DO WITH PATCH 2.3

General


• New daily quests targeting a random battleground each day (UPDATED) http://forums.worldofwarcraft.com/thread.html?topicId=2038113831&sid=1
•Healing Reduction effects now affect all Drain spells and abilities (i.e. Mortal Strike vs Drain Life)
•Level 20-60 Quest EXP has been increased, while EXP to Level has been decreased
•New Title - Champion of the Naaru: Awarded to those who complete the Tempest Keep attunement quest at level 70
•New Flying Mount added. Requires 2,000g and Exalted with Cenarion Expedition
•New 10-Man Raid - Zul'Aman!
•Guild Banks!
•New Arena Relics have been added for more talent specs, and existing Relics have been renamed to create a more consistent naming convention
•1/3rd of +Healing will count as +Dmg



PvP


•Battlegrounds now have a buff period upon entering, and upon being resurrected at the Spirit Healer (similar to Arenas)
•New Battleground rewards: Boots, Belt, and Bracers



Mages


•10% coefficient tax removed from Improved Fireball and Improved Frostbolt
•New Spell - Ritual of Refreshment: Allows players to pick up food/water
•Evocation now restores 15% of your total mana each 2 seconds
•Arcane Meditation increased to 10/20/30% mana regeneration
•Ice Barrier will receive additional benefit from +Dmg
•Ice Barrier (Rank 5, 6) have had their base absorb lowered



Shamans


•Lightning Overload now has a 4/8/12/16/20% chance to proc
•Lightning Overload damage has been decreased by 50%
•Lightning Overload now causes 0 threat
•Mana Spring Totem now restores mana at a rate of 20 mana every 2 seconds
•Water Shield now costs 0 mana to cast, and the mana per globe has been substantially increased
•Water Shield's duration has been reduced to 1 minute, and grants mana for each globe left upon ending
•Elemental Focus will now reduce the mana cost of your next two damage spells by 40%
•Lightning Bolt casting time reduced to 2.5 seconds, and mana cost decreased
•Chain Lightning casting time reduced to 2 seconds, and mana cost decreased
•Lightning Mastery reduced to .1/.2/.3/.4/.5 seconds
•May equip 2-Handed Axes and 2-Handed Maces without spending talent points
•Frost Shock no longer has Diminishing Returns
•Shamanistic Rage will reduce damage taken by 30% in addition to it's current effects
•Spirit Weapons will reduce melee threat by 30%
•Mental Quickness adds 10/20/30% to +Dmg and +Healing based on your total Attack Power, in addition to it's current effects



Druids


•Tranquility now receives added benefits from +Damage and +Healing
•Cure Poison and Abolish Poison may now be cast in Tree of Life form
•Remove Curse may now be cast in Moonkin form
•Rebirth cooldown reduced to 20 minutes
•Intensity increased to 10/20/30% mana regeneration



Warlocks


•Ritual of Souls has had it's casting time significantly reduced



Warriors


•Weapon Mastery has been changed to reduce the duration of Disarm effects by 25/50% (UPDATED)
•Mace Specialization proc has been reduced
•Mace Specialization Rage increased to 7
•Tactical Mastery now greatly increases threat from Mortal Strike and Bloodthirst while in Defensive Stance
•Devastate now combines the effects of Sunder Armor into it's effect, and is affected by all talents and items that affect Sunder Armor
Priests


•New Dwarf/Draenei ability - Chastise: Causes Holy damage and incapacitates target for 2 seconds (UPDATED)
•Fear Ward will now be available to all Priests at level 20 (UPDATED)
•Fear Ward duration reduced to 3 minutes, and cooldown increased to 3 minutes (UPDATED)
•Power Word: Shield will receive additional benefit from +Dmg and +Healing
•Power Word: Shield (Rank 10, 11, 12) have had their base absorb lowered
•Pain Suppresion may target Friendly targets
•Pain Suppresion reduces Friendly target's threat by 5%
•Pain Suppresion reduces Friendly target's damage taken by 40%
•Pain Suppresion cooldown reduced to 2 minutes
•Meditaion increased to 10/20/30% mana regeneration
•Prayer of Healing gains additional benefit from +Dmg and +Healing
•Circle of Healing gains additional benefit from +Dmg and +Healing
•Circle of Healing's base healing has been reduced
•Holy Nova (Healing only) gains additional benefit from +Dmg and +Healing



Paladins


•Exorcism's mana cost has been lowered
•Holy Wrath's mana cost has been lowered
•Hammer of Wrath's mana cost has been lowered
•Vengeance has been increased to 30 seconds
•Improved Seal of the Crusader effect added to base abilitiy
•Improved Seal of the Crusader now gives the effects of Sanctified Crusader
•New Talent - Sanctified Seals: Increases your chance to critically hit with all spells and melee by 1/2/3%, and reduces the chance your Seals can be dispelled by 33/66/100%
•Crusader Strike cooldown is being reduced to 6 seconds



Rogues


•Fleet Footed increased to 15% speed increase
•Deadly Throw travel speed is being significantly increased
•Deadly Throw snare duration is being slightly increased by 1 second
•Deadly Throw no longer triggers Ruthlessness
•Ruthlessness now only affects melee Finishing Moves
•Blind no longer requires a reagent
•Blind is now a physical attack
•Blind now shares the Diminishing Returns of Cyclone
•Blind is now affected by Diminishing Returns in PvE
•Shadowstep may now be used while not in stealth
•Shadowstep reduces threat caused by your next Ambush, Garrote, or Backstab by 50%
•Shadowstep cooldown increased to 40 seconds
•Dirty Deeds increases damage of special attacks by 10/20% against targets below 35% health



Hunters


•Wyvern Sting is now instant cast
•Arcane Shot (Rank 6+) will now dispel 1 Magic effect in addition to damage
•Serpent Sting, Immolation Trap, and Explosive Trap gain additional damage based on Ranged Attack Power



Engineering


•New Recipe - New Field Repair Bot: Dropped(?) by Gan'arg Analyzers in Blade's Edge Mountains
•New Field Repair Bot is able to buy/sell
•Flying Mount added for Engineers; Regular and Epic version



Fishing


•Fish Tracking may be learned from a journal, fished from crates
•New fish added near Karazhan and Zul'Aman



Cooking


•New Daily Quests
•New recipes added for fish found near Karazhan and Zul'Aman



Season 3 Arena Information
Weapon Rating - 1850
Shoulder Rating - 2000

Personal Arena Ratings are also being implemented. Full details here:
http://forums.worldofwarcraft.com/thread.html?topicId=1778033729&pageNo=1&sid=1#10

[ Post edited by Qqadin ]
dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 16:10  #
k


Last edited by on Tue 2 Oct 2007 - 19:39; edited 1 time in total
black_j 
RaptorRaptor

Posts : 79
Joined : 2007-01-08

Character in WOW
Server: Bronzebeard 山丘之王
Name: Akatosh
Guild: The Foreigners

  Thu 27 Sep 2007 - 16:35  #
go on the wow forums and check for yourself man. the reason they are increasing the duration of vengeance and reducing the cooldown of crusader strike is because the dps of retribution paladins at 70 is pretty much the lowest of any dps tree in the game(infact ret paladins are not even taken into raids most of the time and have to spec holy) and they are trying to give them a little buff. the buffs of other classes are way more but even this still does not solve ret pally problems.

Edit: I just re-read your first post and realize that you are a pally lol Laughing
you should be happy man Even the wings angel you cant wait to get become almost useless in pvp bcuz as soon as a shaman or mage sees it, it gets spell stolen or purged. you are right that your level the changes may seem overpowered but at 70 in pve you are out dpsed in every way
dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 17:15  #
j


Last edited by on Tue 2 Oct 2007 - 19:38; edited 1 time in total
dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 17:33  #
l


Last edited by on Tue 2 Oct 2007 - 19:38; edited 1 time in total
dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 17:35  #
k


Last edited by on Tue 2 Oct 2007 - 19:37; edited 1 time in total
dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 17:41  #
p


Last edited by on Tue 2 Oct 2007 - 19:37; edited 1 time in total
black_j 
RaptorRaptor

Posts : 79
Joined : 2007-01-08

Character in WOW
Server: Bronzebeard 山丘之王
Name: Akatosh
Guild: The Foreigners

  Thu 27 Sep 2007 - 17:46  #
................i really dont know what to say. a pvp video with 1000+ crit does not mean all is well. and lol way to go ganking people that are not fighting back.

l2calmdown plz ret pallies one of the lowest dps in raids and very little threat reduction but in pvp they have good burst damage from SoC proc,crusader strike etc and then noobs put it on youtube to impress other noobs(i hate usin this word but you started it). and as i said their burst dmg sometimes gains too much aggro in raids and they have no way to wipe aggro. if you do raid you will understand what im sayin. imagine this; your dps is crap but every now and then you still pull aggro and cause problems.


if all you can say in response is a pvp video then lets just forget this lol.

apart from that, since we are on the topic of pvp vids you shoudl see this
http://www.youtube.com/watch?v=Wiqm_5-RqiQ
black_j 
RaptorRaptor

Posts : 79
Joined : 2007-01-08

Character in WOW
Server: Bronzebeard 山丘之王
Name: Akatosh
Guild: The Foreigners

  Thu 27 Sep 2007 - 17:50  #
dilou wrote:
The angel wings cant be stolen or dispeled BTW NOOB

you have just shown 'your noobness'. any buff in wow that has 'magic' written in the tooltip can be dispelled/purged/devoured in wow. i have nothing else to do thats why im still here arguing.

Anyway i want to apologize if ive offended you or something cuz you seem to be taking this seriously.
black_j 
RaptorRaptor

Posts : 79
Joined : 2007-01-08

Character in WOW
Server: Bronzebeard 山丘之王
Name: Akatosh
Guild: The Foreigners

  Thu 27 Sep 2007 - 17:53  #
dilou wrote:
The angel wings cant be stolen or dispeled BTW NOOB

you have just shown 'your noobness'. any buff in wow that has 'magic' written in the tooltip can be dispelled/purged/devoured in wow. i have nothing else to do thats why im still here arguing.

Anyway i want to apologize if ive offended you or something cuz you seem to be taking this seriously.
dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 17:54  #
l


Last edited by on Tue 2 Oct 2007 - 19:37; edited 1 time in total
dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 18:13  #
j


Last edited by on Tue 2 Oct 2007 - 19:36; edited 1 time in total
black_j 
RaptorRaptor

Posts : 79
Joined : 2007-01-08

Character in WOW
Server: Bronzebeard 山丘之王
Name: Akatosh
Guild: The Foreigners

  Thu 27 Sep 2007 - 18:15  #
FYI...70 is the new lvl cap, and has been since january in the US and EU. these changes are made for lvl 70 instances and lvl 70 players. way back when things were different and raids were 40 man and they could put in ret pallies but the raids are now 25 man and hardly any chance for retnoobs. and btw i hope you know that i am in support of a pally buff. also, if your raid dps was in the top 5 for 40 man FBs...then dude you must have been runnin with some seriously dense mages,rogues etc.

Hey man i got to sleep now...gotta catch a 6:30 bus to another campus. peace


Last edited by on Thu 27 Sep 2007 - 18:18; edited 1 time in total
black_j 
RaptorRaptor

Posts : 79
Joined : 2007-01-08

Character in WOW
Server: Bronzebeard 山丘之王
Name: Akatosh
Guild: The Foreigners

  Thu 27 Sep 2007 - 18:17  #
dilou wrote:
LOL at the shammy the only big crit he did was 3.7k and he made it look like he did it 2 times, i made a quick calculation

Paladin in the first fight he did 835 874 2831 1819 3175= 9534 in 4 sec

Shamman in the fight with the biggest crit he did= 1008 1082 1658 3578 1082= 8408 in 4 secs with fast speed in start

So im not great in math but good enought to see that Paladin>Shaman

Stop bluffin urself. At least enhance shams can get raid spots at 70 and can pvp ok right now and will do alot better with the 2.3 patch. anyway that was not the point of me posting the vid...i posted it because i really like it and not to compare pally/shammy. i go
dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 18:35  #
l


Last edited by on Tue 2 Oct 2007 - 19:36; edited 1 time in total
dilou 
HarpyHarpy

Posts : 91
Joined : 2007-04-23

Character in WOW
Server: Page 1
Name: Buffman
Guild:

  Thu 27 Sep 2007 - 18:36  #
k


Last edited by on Tue 2 Oct 2007 - 19:36; edited 1 time in total
Naklin 
NefarianNefarian

Posts : 1032
Joined : 2006-12-03
Male Age : 38
Location : Shanghai

Character in WOW
Server: TW-Stormscale (雷鱗)
Name: Naklin
Guild: All Gear No Skill

  Fri 28 Sep 2007 - 8:14  #
ehum....
about those "changes"

Quote :
10% coefficient tax removed from Improved Fireball and Improved Frostbolt
won't happen. not in their wildest dreams. it would be retarded, because its is removing the main DPS feature from our main DPS spells. and we would not do any more DPS at all.

jesus christ. this is assumptions. wait till its on PTR, and then they see "oh, WTF, it doesn't work. ok, put it back".
same for other classes. always like this.
this is just retarded.
PS: so are pallys. kiddie class . healers in plate. looking for a bug? thats one. PPS: eating pallys for fun since... hmmmmm forever.

_________________

Come and join on Starcraft 2 as well =]
black_j 
RaptorRaptor

Posts : 79
Joined : 2007-01-08

Character in WOW
Server: Bronzebeard 山丘之王
Name: Akatosh
Guild: The Foreigners

  Fri 28 Sep 2007 - 9:59  #
^Ofcourse, at the beginning they say it will be subject to change at anytime and many will be once they test them on the ptrs. but there is a high chance that many of these will be true. btw according to Drysc they are removing detect magic from the game and everyone will now be able to see beneficial buffs on your enemies.(i think this will cause problems and will not make it thru)

I think the main reasons for all these changes are to balance everyone and prevent loss of customers because warhammer is coming out. they are even reducing the amount of xp needed to level from 1-60 and increasing the quest xp gained.

Quote:"PS: so are pallys. kiddie class . healers in plate. looking for a bug? thats one. PPS: eating pallys for fun since... hmmmmm forever."

hehehe...

and btw the removal of the 10% damage tax means you have an increase in dps by around 5-8%


Last edited by on Fri 28 Sep 2007 - 10:13; edited 2 times in total
black_j 
RaptorRaptor

Posts : 79
Joined : 2007-01-08

Character in WOW
Server: Bronzebeard 山丘之王
Name: Akatosh
Guild: The Foreigners

  Fri 28 Sep 2007 - 10:02  #
dilou wrote:
if ur horde and on page 1 or 4 we can duel in pvp
I want to arrange this so you exuse urself to the ret paly class

Sorry, i am not on server 1 or 4 im on 6. But if i was, my hunter or warrior will tear your reta(r)din apart.
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  Today at 21:59  #
 

2.2.0 in US

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