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ownage 
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Feral Gear _
  Feral Gear I_icon_minitimeWed 11 Apr 2007 - 5:21  #
I know some people like to impose their idea of how a class is played but I"m here to tell you to choose your own path. I"ve played alot of class but have only dedicated my time to the druid class. He maybe able to heal but I"m here to tell you that you don"t have to if you don"t want to.

check out this link for some great feral and other gears to do what you love.

http://www.nerfdruids.com
Krokro 
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Feral Gear _
  Feral Gear I_icon_minitimeWed 11 Apr 2007 - 6:52  #
ownage wrote:
I know some people like to impose their idea of how a class is played

It isnt my own private opinion; on every realms of this planet, people will always expect healing capable class to heal. The only exception is when playing in a regular raid, its possible to mean the chosen template and show healing is not the main goal. But on pickup its quite hard to make other people accept this idea. Why choose a drood that dps instead of a mage, hunter, warlock or rogue? Why choose a drood instead of a warrior to tank? Feral drood was here just an example, but that applies for pallys, shamys and priest.
Its not my private opinion, its a a fact. Im not going to interfere in other realms game, but I can predict hard times for hot heads. This was just a warning to these classes if they dont want to get kicked/spammed to heal.


PS: why open a new thread? why dont answer to the existing one?
ownage 
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  Feral Gear I_icon_minitimeWed 11 Apr 2007 - 11:22  #
which existing one that? this thread is to provide druid gear link and to promote thinking out of the box. Your thread was just trying to tell people how you want them to play THEIR game.

A class is played however the player wants; if you can't see the potential of druid,shaman,priest,paladin other than their healing ability then you really don't play the game to the fullest.

That is to be expected from a PVE player though.

Why choose a druid over anything? because there's no other class like the druid; not even remotely close. Which other class can stealth,dps,nuke,tank AND heal? Most class in the game are unique in their own way though.

Take for example the rogue, you probably see him as DPS DPS DPS, but in a dungeon he can CC 2mobs at a time. Sap one and if there's a mage he can "tank" him. Most mage mobs are weak melee dps, but their spells can make a priest OOM, a Rogue can use his skills like kick,gouge,blind, kidney shot to render the mage unable to cast even one spell.

Hunters: in UBRS they can kite the last boss until the raid took care of the 2 body guards.

Asking a such a question it's like asking why choose rogue instead of mage,warlock,hunter, warrior for DPS.

If blizzard have the same logic as yours we will only be playing 3 classes: priest,warrior and rogue.

And just because you get kick for not healing doesn't mean everyone are forced to heal here; I get PM to tank alot, and sometimes I dps too, that was in AQ20.

You just need to be good at it and gear for it. Once they see you with Purple BG gears holding an unstoppable force, no one would forced you to heal.
Naklin 
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Feral Gear _
  Feral Gear I_icon_minitimeWed 11 Apr 2007 - 14:14  #
uhm... yes they might. they might you to remove poisons and to heal. and if you dont, they will give your spot to someone else, simply because certain bosses require certain healing types and certain amounts of it.
you can dps very well... yes you can..... you can heal wel... yes you can... you can tank well.... yes you can....
you are by far better in a small group environment (hello tbc... thats why those multiclasses are more required there)....
but in a larger environment like 40 people, you are a :
jack of all trades..... master of none....
other classes can easily outheal you, mages, locks, rogues, hunters... WILL outDPS you, and PRE-TBC, in large environment, you CAN tank, but a warrior, full tank spec and gear will hold wAY longer than you.

multiclasses rock and are REAL fun... i love them. but better in smaller environments because thats when they are worth more...
otherwise:
jack of all trades....
Krokro 
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  Feral Gear I_icon_minitimeWed 11 Apr 2007 - 22:48  #
ownage wrote:
which existing one that?
your post obviously follows the few advices i give to healers... I'd like not to take time to replace threads where they should be, thx for your comprehension.

Quote :
this thread is to provide druid gear link and to promote thinking out of the box. Your thread was just trying to tell people how you want them to play THEIR game.
I feel..

Quote :
A class is played however the player wants; if you can't see the potential of druid,shaman,priest,paladin other than their healing ability then you really don't play the game to the fullest.
..you are trying..

Quote :
If blizzard have the same logic as yours we will only be playing 3 classes: priest,warrior and rogue.
..to engage admins Feral Gear Bounce

Moderate yourself your tone pliz.

Im not telling what other people should do, thx not to fall into mistake. I will repeat it for the 3rd time, this is not my private opinion, you really have to heal and not waste mana for another purpose when your class allow you to heal. This was and is still an advice for people who havent dinged 60 yet, to avoid crash I strongly suggest to consider healing for these 4 classes; I feel you personally chose not to give a piece of shit to this advice, thats fine to me. I bet you will mention the only experience you tank AQ20 successfully and will keep for yourself the thousands of complaints you received for wandering in bear form raiding MC. If you ever see a bear in MC which is a noob instance, I suggest you record it, add some music and link to youtube.

And now my opinion is that bear form cant tank anything in raid instance, they dont have the stuff for that, i dont remember having seen +defense leathers that are really required to tank endgame.


Last edited by on Fri 13 Apr 2007 - 6:09; edited 1 time in total
Naklin 
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Feral Gear _
  Feral Gear I_icon_minitimeThu 12 Apr 2007 - 11:31  #
Quote :
If you see a bear in MC which is a noob instance, I suggest you record it, add some music and link to youtube.
ROFLMAO... pain...pain....i ...can't///hold......pain......in ...stomach....more....ROOOOOOOOOOOOOOOOOFLMAO,
MWAKAKAKAKAKAKAKAKAAKA............

one word: /BUMP!

Quote :
And now my opinion is that bear form cant tank anything in raid instance, they dont have the stuff for that, i dont remember having seen +defense leathers that are really required to tank endgame.
In TBC they can sometimes, which is something blizz fixed in 2.0.12 . They dont have +DEF, but they had enough +ARMOR +STA that they could "not die" before the DPS took down a boss / mob. but again... 5-10 man instances.

fact remaining, raids need a specific setup. a druid that doesn't throw innervates on casters in very long very DPS needy bossfights, is just a druid to be noted and kicked.
they can help out about anywhere, because of versatility, yet again: jack of all trades

i can't stress this point enough. and to reply with the same logic:
Quote :
If blizzard have the same logic as yours we will only be playing 3 classes: priest,warrior and rogue.
By your logic then, we wouldn't need warriors, rogues and mages...right? And a 5-10 man druid group or dr00ds can pass a dungeon faster than a regularly 5-10 man setup?
i mean... they can dps melee (cat), they can tank (bear), they can dps ranged (moonfire spam, etc... 30 seconds and oom) and so on...no?
now kick up the notch a bit: 40 druids run MC........ JUST MC! i think we all agree on the non-difficultness of MC (not only gearwise but also stratwise. the bosses are pretty simple and straightforward) 40 dr00ds vs 40 man normal raid.
(5-10 man instance they actually might have a chance to pass and not fail at attempt)

/end rant
Naklin 
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Feral Gear _
  Feral Gear I_icon_minitimeThu 12 Apr 2007 - 11:36  #
oh... i almost forgot ...
as far as taning boses in 10-20 mans is concerned....
Dead tanked Hakkar for a few %. enough + healing landing on him and he can do that, too.
god, our raid2 had a rogue tank chrommagus in BWL for more than 15% of the fight without dying, while a DRUID (yes yes.. a druid) was combat rezzing.... (gogo druid) the dead tank and everybody else buffed the tank up to point where he could / would take over again.
again. enough + heals on a person with averagely good aromr, and that person can tank.

i still have to see a druid offtank patchwerk though......1,2,3 one shot, BAM.
deadanus 
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  Feral Gear I_icon_minitimeThu 12 Apr 2007 - 11:42  #
druids can turn themselves into seals... Their main use in raid is to put a ballon on their nose and when they make it turn good, they applause and the raid leader give them a fish.

That's what druid are about...
ownage 
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  Feral Gear I_icon_minitimeThu 12 Apr 2007 - 20:43  #
deadanus you told that joke like a year ago, it's getting old.

Anyway back to the topic, it is as Naklin said: versitilty, but some people especially those noobs in the official blizzard forums have a very one dimensional mind set.

You can dps better: YOU DPS AND NOTHING ELSE!
You can heal (better or not): YOU FRIGGING HEAL!!

this mindset is just ignorant and stupid, for a priest maybe it's true to conserve mana to main heal. but for ANY other class that can heal if you only just stand there and heal then your an idiot.

Shaman: putting totem is obvious, other times just windfury and get on stabbing.

Paladin: same as shaman, choose the right aura then wack away.

Druid: Should NEVER just stand there and heal, in fact the raid would be pretty noob to put a druid to main heal. He is so efficient in a instance/raid. He do not have to CONSERVE mana to heal, his DPS use energy, his bear form use rage.

if there's 3-5 healers which normally in a raid would be; those 5 healers don't have to heal simultaneously; there's something called: HEALING ROTATION, so while one healing the other can get their mana back. untill it's their turn to heal.

If I AM on a healing team I still dps, wait for my turn of the healing rotation then heal.

When I'm a dpser in a raid I just do my thing scratch the boss's back while keeping an eye on the priest and rest of the group. when they're low on mana I innervate, when there's add I off tank, when there's poison I cure.
Fact is: I don't need to do 1 or the other 24/7 like a priest or a tank.
However the class is too complicated to explain with words; you'll have to play it to fully comprehend.

And dude, whoever said bear can't tank obviously don't know what they're saying. have you check out the armor on arathi basin's reward? the shoulder alone give's a wooping 295armor, multiply that by 360% and you'll get a lot! Mark of Tyranny 180ar, Ring of protection 150, Heart of Mountain 150 there are numerous stuff that adds armor and they all x360% when we change into bear.

A raiding warrior usually get around 8000-9000 armor, a raiding tank druid gets 15000.......

You're looking at a druid like a warrior, that's just wrong man! A druid that wants to tank have to boost AGI, ARMOR and STM. we don't benefit much from +defence like the warrior.

AGI gives us more crits to maintain aggro, douge chance for survival.

ARMOR speak for itself; help us mitigate damage and the higher the armor the lesser the chance of mobs critting you. this is where durid differ from warrior who gears to avoid damage.

STM for a larger HP pool for the priest to heal.

We take a constant BUT stable amount of damage with minimum fluctuations, this give healers an easier time to manage healing. when a warrior miss a block a big chunk of HP will be cut, forcing the priest to sheald,flash heal, big heal.

God I'm tired typing this shit, I'm just glad we're on different servers and different clan, I would hate for others to enjoy the game under my and other healer's expense.
ownage 
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  Feral Gear I_icon_minitimeThu 12 Apr 2007 - 20:59  #
To naklin, 39 druids did took down onyxia.

Simplifying the situation of just 5 man against a boss. a regular team , any team, you pick. against 5 druids. the 5 druids would out perform the other group any time.

Strategy: one tank, one heal, 3 dps. healer out of mana, switch him to dps and a dps with full mana to heal, repeat rotation as needed. Tank almost out of mana, switch one to tank and the tank to dps or heal.

That's 3 semi rogue dpsing(roughly about 70% of a rogue's dps each) while able to switch role anytime. it's like your got 3 dpser on a healing rotation.

for any other team if one is fucked all is fucked, weather the tank or the healer.
Naklin 
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  Feral Gear I_icon_minitimeFri 13 Apr 2007 - 3:28  #
i take 5 dr00ds against 5 DPS (mages hunters rogues) in any 5 man instantly with you.
you organize 5 dr00ds on your serv and go fraps it... have a timer running. i do the same... i might not get 5, but 3 should do the job and even things out giving us a little handicap to play with. we will need it or it'll be unfair.
about any 5 man setup can get through a dungeon if played well....
god.... i solo most of the shit dungeons except 10-mans (am on it) and those immune to magic... (my downside).
i swear, i'll send you a keg of beer to your home if you beat us in time.

as far as 40 man raids are concerned, sadly, but there is little or no crowd control or whatever needed.
so wether you like it or not, it gets down to 2.5-group split... HEAL - DPS - TANK
fights deviation from this formula are few, and that usually gets to be "adds" that have to be handled... in other words, offtanked, DPSed ( or AOEed) and healed offtanks.

and again. if you say that a 40 man raid gets through with only 5 healers on a rotation, you obviously never ever downed anything with 40 people besides the faction boss in alterac valley. ( who can be soloed as well, btw)

let me put it in other words. i am not saying a druid can be played any way possible. nobody here was.
we are saying a druid has such unique healing abilities that other healers dont, that he should use them. letting him switch, jump around, balance a ball in seal form (hilarious... that joke never goes out of fashion.... the druid gets extra DKP, man) and whatnotsoever, is just a high risk that at one point someone might miss out a rotation, the druis reacts too slow, the druid eats AOE from boss and dies or anything else.

put it this way. a raid doesn't need the tank only to be healed. you heal rogues, you heal mages and locks (because we DO take damage), and yes... even those horrible hunters who can feign and eat deserve an emergency heal sometimes. pulling off main healers from their rotation to heal those = guaranteed death + wipe.
the smaller the group, the more important the role of a versatile class like a druid.
i LOVE to have druid jump in when shit gets out of hand in 5-10 mans, even 20 mans, and some adds got aggroed or a tank dies... its a last recurse instead of a wipe. sure.
but in a 40 man instance, no matter how much you like to transform yourself into a pussy to dps a few hits, you wont neither make the difference nor be noticed, except if something goes wrong and you werent there, the raid will very much thank you for not having been there and pulling a pseudo rambo.
its just plain logic. thats all.
i know classes, i know druids as well.

i think, considering how you do on your server, you arrived on a server with averagely well geared people. too well geared for the group, so you apparently dont even make the difference as a healer......
(that worries me somehow. if they dont NEED your heals, they'd be better off getting a pure DPS class to down boss more quickly. you realize they might have added you for your buff? :hint:)
deadanus 
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  Feral Gear I_icon_minitimeFri 13 Apr 2007 - 5:35  #
70% of a rogue DPS LOL

I would more think of 50% Smile

How much DPS you do on nef ?
Krokro 
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Feral Gear _
  Feral Gear I_icon_minitimeFri 13 Apr 2007 - 7:15  #
ownage wrote:
this mindset is just ignorant and stupid, for a priest maybe it's true to conserve mana to main heal. but for ANY other class that can heal if you only just stand there and heal then your an idiot.
That will be east to start from here assuming this means priest are noob dps. Pass...

Quote :
Paladin: same as shaman, choose the right aura then wack away
Unlike shamans, paladins dont dps, they off tank.

Quote :
[...] multiply that by 360% and you'll get a lot! [...] there are numerous stuff that adds armor and they all x360% when we change into bear
Unless Im completely wrong, 360% is for the dire bear form, which is a caster non tank form, and not for the bear form, which only takes 180% of armor bonus.

Quote :
A raiding warrior usually get around 8000-9000 armor, a raiding tank druid gets 15000.......
I assume you know how much DR (Damage Reduction) that means (I can tell you if you dont know); you can get a million armor points if you want, DR goes slower and slower with increasing armor, and is capped at 75%.
A good tank is not someone who have a million of armor, he will rather generate the highest threat instead. In that part nobody can compete with a warrior who plays his class well.
Finally if you talk about a 10k armored warrior, you should talk about a 2k armored drood, if you consider bear form for drood, you have to consider defensive stance and other stuff warrior have in their pocket to increase armor as well.

Quote :
we don't benefit much from +defence like the warrior
Untrue, you obviouly would, if +defense leathers were available pre TBC. Thats why droods should boost the other stuff, which unfortunalely are fade palliative to +defense...

Quote :
ARMOR speak for itself; help us mitigate damage and the higher the armor the lesser the chance of mobs critting you.
Untrue again: armor are capped to 75%, this is simply not the higher the better.

Quote :
39 druids did took down onyxia
Thats true for any healing classes. But thats a fact to be related as crasy, just for fun.
Besides Onyxia can be killed by 39 droods but also by an only 5 guy regular team (or was it 3, Im not sure about the world record): what is efficiency.

Quote :
Simplifying the situation of just 5 man against a boss. a regular team , any team, you pick. against 5 druids. the 5 druids would out perform the other group any time.
Reading all these, I bet other classes are useless and chosen by noobs; but I got the point: lets open a private server as some here were talking about a few weeks ago, a drood only server;
that would be popular...
deadanus 
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Feral Gear _
  Feral Gear I_icon_minitimeFri 13 Apr 2007 - 7:35  #
3 men onyxia... no drood inside LOL
Luna 
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Feral Gear _
  Feral Gear I_icon_minitimeFri 13 Apr 2007 - 17:57  #
Druids= versatility, you don't stay in one form.
You change forms when the situation is required. Like a transformer.
ownage 
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  Feral Gear I_icon_minitimeFri 13 Apr 2007 - 22:34  #
man i'm tired of arguing, besides there's alot of arguement around on the official forum already. In the end it change nothing, we'll end up playing the way we want to play anyway, so what's the point?

just happy gaming. peace.
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