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 Frost DK PVE Priority/Rotation for TellMeWhen

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hxx112 
ImpImp

Posts : 18
Joined : 2012-03-12

Frost DK PVE Priority/Rotation for TellMeWhen _
  Frost DK PVE Priority/Rotation for TellMeWhen I_icon_minitimeThu 21 Mar 2013 - 15:24  #
Copy/Paste into "Main Options" -> "Import/Export/Restore" -> "Import from String"

This will display an icon in the middle of your screen that recommends the best skill/spell to use for Frost DK priority. It determines which spell to use based on duration of dots on target, your current runic power to prevent capping, spending runes ASAP when they come back from CD, and HP of target for execute phase to optimize DPS.

Quote :
^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N9 ^SVersion^N61501 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F4813254824854018 ^f-47^Sx ^F-6276909521032192^f-47 ^t^SScale^F4691231142341673 ^f-51^SColumns ^N1^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S<= ^SName^SFrost~`Fever ^SLevel^N3 ^t^N2^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S<= ^SName^SBlood~`Plague ^SLevel^N3 ^SAndOr^SOR ^t^Sn^N2 ^t^SName^SOutbreak ^SClockGCD^B ^SEnabled^B ^t^t^SName^SOutbreak ^t^N2^T ^SPoint^T ^Sy^F5043092539133439 ^f-47^Sx ^F-6509101197989343^f-47 ^t^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SFrost~`Fever ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SCustomTex^S49184 ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SOperator^S<= ^SUnit^Starget ^SName^SFrost~`Fever ^SLevel^N3 ^t^N2^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SOutbreak ^t^N3^T ^SType^SSPELLCD ^SName^SHowling~`Blast ^t^Sn^N3 ^t^SEnabled^B ^t^t^SName^SFrost~`Fever ^t^N3^T ^SPoint^T ^Sy^F5101744184825052 ^f-47^Sx ^F-6509101197989343^f-47 ^t^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SFrost~`Fever ^SLevel^N2.8 ^t^N2^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S<= ^SName^SBlood~`Plague ^SLevel^N3 ^t^N3^T ^SType^SSPELLCD ^SName^SPlague~`Strike ^t^Sn^N3 ^t^SName^SBlood~`Plague ^SClockGCD^B ^SShowWhen^N3 ^SCustomTex^S45462 ^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBlood~`Plague ^t^N4^T ^SPoint^T ^Sy^F5101738891268360 ^f-47^Sx ^F-6567721563573226^f-47 ^t^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SRunes^T ^N5^B ^N6^B ^t^SType^SRUNES ^SPrtsBefore^N1 ^t^N2^T ^SRunes^T ^N5^B ^N6^b ^t^SType^SRUNES ^SAndOr^SOR ^t^N3^T ^SRunes^T ^N5^b ^N6^B ^t^SType^SRUNES ^SAndOr^SOR ^t^N4^T ^SRunes^T ^N7^B ^N8^B ^t^SType^SRUNES ^SAndOr^SOR ^t^N5^T ^SRunes^T ^N8^b ^N7^B ^t^SType^SRUNES ^SAndOr^SOR ^t^N6^T ^SRunes^T ^N7^b ^N8^B ^t^SType^SRUNES ^SPrtsAfter^N1 ^SAndOr^SOR ^t^N7^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S<= ^SLevel^N35 ^t^N8^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SFrost~`Fever ^SLevel^N3 ^t^N9^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SBlood~`Plague ^SLevel^N3 ^t^Sn^N9 ^t^SName^SSoul~`Reaper ^SClockGCD^B ^SEnabled^B ^t^t^SName^SSoul~`Reaper ^t^N5^T ^SPoint^T ^Sy^F4984472173549555 ^f-47^Sx ^F-6509106491546036^f-47 ^t^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SFrost~`Fever ^SLevel^N3 ^t^N2^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SBlood~`Plague ^SLevel^N3 ^t^N3^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SSoul~`Reaper ^SPrtsBefore^N1 ^t^N4^T ^SType^SHEALTH ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S> ^SAndOr^SOR ^SLevel^N35 ^t^Sn^N4 ^t^SName^SFreezing~`Fog ^SClockGCD^B ^SCustomTex^S49184 ^SOnlyMine^B ^SEnabled^B ^t^t^SName^SFreezing~`Fog ^t^N6^T ^SPoint^T ^Sy^F5101748997149318 ^f-47^Sx ^F-6509101197989343^f-47 ^t^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SFrost~`Fever ^SLevel^N3 ^t^N2^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SBlood~`Plague ^SLevel^N3 ^t^N3^T ^SType^SBUFFDUR ^SName^SFreezing~`Fog ^t^N4^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SSoul~`Reaper ^SPrtsBefore^N1 ^t^N5^T ^SType^SHEALTH ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S> ^SAndOr^SOR ^SLevel^N35 ^t^N6^T ^SType^SRUNIC_POWER_ABS ^SOperator^S< ^SLevel^N76 ^t^Sn^N6 ^t^SName^SObliterate ^SClockGCD^B ^SEnabled^B ^t^t^SName^SObliterate ^t^N7^T ^SPoint^T ^Sy^F5160374656289894 ^f-47^Sx ^F-6509121890983688^f-47 ^t^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SFrost~`Fever ^SLevel^N3 ^t^N2^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SBlood~`Plague ^SLevel^N3 ^t^N3^T ^SType^SRUNIC_POWER_ABS ^SOperator^S>= ^SLevel^N20 ^t^N4^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SObliterate ^SPrtsBefore^N1 ^t^N5^T ^SType^SRUNIC_POWER_ABS ^SPrtsAfter^N1 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N76 ^t^N6^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SSoul~`Reaper ^SPrtsBefore^N1 ^t^N7^T ^SType^SHEALTH ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S> ^SAndOr^SOR ^SLevel^N35 ^t^N8^T ^SType^SBUFFDUR ^SName^SFreezing~`Fog ^t^Sn^N8 ^t^SName^SFrost~`Strike ^SClockGCD^B ^SShowWhen^N3 ^SEnabled^B ^t^t^SName^SFrost~`Strike ^t^N8^T ^SPoint^T ^Sy^F5160374656289894 ^f-47^Sx ^F-6509121890983688^f-47 ^t^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SName^SFrost~`Fever ^SLevel^N3 ^SPrtsBefore^N2 ^t^N2^T ^SType^SDEBUFFDUR ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S> ^SName^SBlood~`Plague ^SLevel^N3 ^t^N3^T ^SRunes^T ^N3^b ^N4^b ^N5^b ^N6^b ^N7^b ^N8^b ^t^SType^SRUNES ^SPrtsAfter^N1 ^SAndOr^SOR ^t^N4^T ^SType^SRUNIC_POWER_ABS ^SOperator^S< ^SLevel^N20 ^t^N5^T ^SType^SBUFFDUR ^SName^SFreezing~`Fog ^t^N6^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SObliterate ^t^Sn^N6 ^t^SName^SHorn~`of~`Winter ^SClockGCD^B ^SEnabled^B ^t^t^SName^SHorn~`of~`Winter ^t^N9^T ^SPoint^T ^Sy^F6495626086837619 ^f-49^Sx ^F-8931427149654439^f-47 ^t^SScale^F6505184202381846 ^f-52^SEnabled ^B^SColumns ^N2^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SPillar~`of~`Frost ^SClockGCD^B ^SShowWhen^N3 ^SUnAlpha^N0.3 ^SEnabled^B ^SShowTimerText^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^SRaise~`Dead ^SClockGCD^B ^SShowWhen^N3 ^SUnAlpha^N0.3 ^SEnabled^B ^SShowTimerText^B ^t^t^SName^SFrost~`CDs ^t^t^t^N61501^S~`~| ^Sprofile^SEasi~`-~`奥特兰克 ^^
lypstic 
ImpImp

Posts : 21
Joined : 2013-03-12

Frost DK PVE Priority/Rotation for TellMeWhen _
  Frost DK PVE Priority/Rotation for TellMeWhen I_icon_minitimeSat 23 Mar 2013 - 9:53  #
when I first built a dk they had face smasher, heres an up to date version of it

http://www.wowinterface.com/downloads/info21536-DKCrutch.html

unzip it into your interface/addon file, enable it in char selection then away you go, ill try it out later tonight as im at work at the moment
 

Frost DK PVE Priority/Rotation for TellMeWhen

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